old minecraft things
- red roses and cyan flowers
- the out of bounds build height platform
- you could place ladders and torches on the world border
- chainmail armor was made out of literal fire
- you only needed to use half the amount of ladders you need today
- OOF
- the rail duplication glitch and the booster tracks
- you could block with swords
- but if you tried to hit things in creative, you’d destroy everything
- zombies would drop feathers, carrots, and potatoes
- the nether reactor core and the anxiety of getting the gold blocks back after it was activated
- the indev spawn house and brick pyramid
- sprinting didn’t exist
- the ‘copy world’ button
- you couldn’t move tnt without exploding it
- food didn’t have animations and weren’t stackable
- the green endermen eyes
- you had to punch sheep to get wool but they could never grow it back
- both mossy cobblestone and chiseled stone bricks were rare
- monster spawners were cobalt blue
- having to use stonecutters
- stationary water and lava
- chests were a full block and had no animation or sounds
- the extreme saturation and the GODDAMN painterly texture pack
- leaves couldn’t decay
- caves could be found with fallen sand or glowstone or tnt on a piston
- caves were very plain
- beds didn’t exist
- neither did the shiftclick
- testificate
- villagers had infinite trades, so emeralds weren’t very rare as long as you had a sugarcane farm
- the entity launchers
- spam bows and swords
- wooden slabs weren’t actually wood
- fences couldn’t be stacked on top of another fence
- along with that, they counted as a full block so you couldn’t get close to one
- and because of that, grass would turn to dirt under them and it would look so ugly
- gunpowder was called sulfur
- gravel changed its texture so many times
- the annoying block id list you had to memorize
- you couldn’t walk over crops or they’d break
- but at least they could grow 100% only using one bonemeal
- you could do the same to saplings
















